Experiments with a PASCO Light Sensor (and why light is never ‘just light’)
If you’ve ever said, “It’s brighter over there,” congratulations — you’ve made a scientific observation. If you’ve ever argued with someone about it, you’ve made a scientific dispute. The PASCO Light Sensor is the peace treaty: it turns “bright” into numbers you can graph, analyse, and (most importantly) use to win the argument politely.
In this post I’ll share a set of simple, reliable experiments you can run with a PASCO Light Sensor (in class or at home), plus what to measure, what to plot, and the usual “why do my results look odd?” troubleshooting.
What you’ll need
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PASCO Light Sensor (any PASCO light/illuminance sensor)
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PASCO interface / SPARKvue or Capstone (or whatever you’re using)
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A lamp (desk lamp is fine) and/or torch
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Metre rule or tape measure
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A sheet of white paper or card (as a reflector)
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Optional: coloured filters/cellophane, sunglasses, polarising sheets, diffraction grating, blinds/curtains
Tip: Try to keep room lighting constant. Daylight through a window is lovely… and also a chaos agent.
Experiment 1: The inverse square law (the “physics that actually works” one)
Question: How does light intensity change with distance from a point source?
Method
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Set the lamp at one end of a bench. Keep it still throughout.
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Place the sensor facing the lamp.
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Measure distance from the lamp to the sensor (start at, say, 10 cm, then 15, 20, 30, 40, 50 cm).
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Record light intensity at each distance (lux).
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Repeat each reading 2–3 times and average.
What to plot
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Plot Intensity (lux) vs distance (m) → curve
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Plot Intensity (lux) vs 1/d² → should be a straight line (ish!)
What you should find
If the lamp behaves like a point source, intensity .
Common problems
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At small distances the lamp isn’t a point source.
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If the sensor saturates, move further away or reduce brightness.
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Reflections from walls and benches can lift the readings.
Experiment 2: Absorption and transmission (a.k.a. “how good are your sunglasses?”)
Question: How much light gets through different materials?
Method
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Fix the lamp and sensor positions (don’t change distance).
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Record baseline intensity .
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Place a material between lamp and sensor (paper, tracing paper, plastic, sunglasses, tinted film, acetate).
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Record transmitted intensity .
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Calculate percentage transmission:
Extensions
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Stack layers of the same material and see if transmission drops steadily.
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Compare clear vs frosted plastic.
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Compare different “SPF” sunglasses (if available).
Experiment 3: Reflection — colour, surface, and angle (the “why is it brighter off the white card?” one)
Question: What affects reflected light intensity?
Method
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Put a white card on the bench.
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Shine a lamp or torch at it at a fixed angle.
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Point the sensor towards the card to measure reflected light.
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Compare different surfaces: white paper, coloured paper, foil, matte card, glossy magazine.
Ideas to test
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Colour: Which reflects more: white, yellow, red, black?
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Texture: Glossy vs matte
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Angle: Rotate the card and see how reflections change
Bonus physics
Specular reflection (mirror-like) vs diffuse reflection (scattered). Foil behaves very differently from paper.
Experiment 4: Light intensity and shadow patterns (because shadows have structure)
Question: How does intensity change across a shadow?
Method
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Place a small object (ruler, pencil, hand) between lamp and sensor.
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Move the sensor slowly sideways across the shadow edge.
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Record intensity at each position.
What to plot
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Intensity vs position → you’ll see a drop, then a rise.
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With a small light source you get a sharp edge; with a bigger source you get a fuzzy “penumbra”.
Link to GCSE Physics
This is a brilliant way to measure umbra and penumbra rather than just draw them.
Experiment 5: Flicker and mains lighting (why 230 V lighting isn’t steady)
Question: Do lights actually stay constant?
Many LED lights and some fluorescents flicker at 100 Hz (UK mains is 50 Hz; brightness often varies twice per cycle).
Method
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Put the sensor under a mains-powered lamp (not daylight).
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Record intensity vs time at a high sample rate (if possible).
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Look for periodic variation.
What you’ll see
Some lights are smooth; others are “invisible strobe lights”. Great discussion for cameras, headaches, and why slow-motion video looks odd under certain lights.
Experiment 6: Polarisation (if you have polarising filters)
Question: How does light intensity change through crossed polarisers?
Method
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Place one polariser in front of the light source (or in front of sensor).
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Place a second polariser in front of it.
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Rotate one polariser and record intensity at angles 0° → 90°.
What to plot
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Intensity vs angle (°)
Expected pattern
It follows Malus’ Law:
(And yes, it’s one of those rare laws that behaves beautifully in a school lab.)
Data handling (make it look like proper science)
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Take repeats and average.
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Control one variable at a time (distance OR filter OR angle — not all at once).
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Use units carefully (lux, metres, degrees).
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Try at least one linearised graph (e.g., intensity vs ).
Troubleshooting: the “why are my readings weird?” section
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Sunlight changed → close curtains or work at night (science is glamorous).
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Reflections → move away from white walls, use a dark cloth behind.
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Sensor orientation → keep it facing the same way each reading.
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Auto-ranging → if the sensor/interface changes range, it can look jumpy. Lock range if possible.
If you’re teaching this (or revising)
These experiments are brilliant for:
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GCSE Physics: inverse square, reflection/absorption, shadows
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A-Level Physics: Malus’ law, measurement uncertainty, data linearisation, practical write-ups
And they’re perfect for filmed demonstrations too — you can see the graph change live, which is exactly the kind of “Ohhh, I get it” moment students remember.

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